science

science informa

nformation science is a field primarily concerned with the analysis, collection, classification, manipulation, storage, retrieval, movement, dissemination, and protection of information.[1] Practitioners within and outside the field study application and usage of knowledge in organizations along with the interaction between people, organizations, and any existing information systems with the aim of creating, replacing, improving, or understanding information systems. Historically, information science is associated with computer sciencelibrary science, and telecommunications.[2] However, information science also incorporates aspects of diverse fields such as archival sciencecognitive sciencecommercelawmuseologymanagementmathematicsphilosophypublic policy, and social sciences.

Information science should not be confused with information theory. Information theory is the study of the types of communications we use, such as verbal, signal transmission, encoding, and others.[3] Information science deals with all the processes and techniques pertaining to the information life cycle, including capture, generation, packaging, dissemination, transformation, refining, repackaging, usage, storage, communication, protection, presentation eImage result for sciencetc. in any possible manner

tion

sports-khabbadi

Khabbadi this game is popular in so many country’s but the inventer of this game is banglore and in chennai.there are 11 players in the game 7 players play the game and 4 players are for subsitution in the game.

Image result for kabaddi picturesImage result for kabaddi pictures

Kabaddi (sometimes Kabbadi or Kabadi) is a team sport from South Asia.

Two teams are on opposite halves of a small field. They take turns sending a “raider” into the other half. This is to win points by tackling members of the opposing team. Then the raider tries to return to his own half. He holds his breath and chants the word “Kabaddi” during the whole raid. The raider must not cross the lobby unless he touches any of his opponents. If he does not touch anyone then he will be “out”. There is also a bonus line. If the raider touches it and returns to his side of the field, he will get extra points.

In the international team version of kabaddi there are two teams of seven members. Each are on opposite halves of a field of 10 m × 13 m in case of men and 8 m × 12 m in case of women.[1] Each has three extra players held in reserve. The game is played with 20-minute halves. There is a five-minute half-time break when the teams change sides.

Teams take turns sending a “raider” to the opposite team’s half. The goal is to tag or wrestle (“confine”) members of the opposite team. Tagged members are “out” and temporarily sent off the field.

The goal of the defenders is to stop the raider from returning to the home side before taking a breath. If any of the seven players cross the lobby without touching the raider he will be declared as “out”.

The raider is sent off the field if:

  • the raider takes a breath before returning or
  • the raider crosses boundary line or
  • a part of the raider’s body touches the ground outside the boundary (except during a struggle with an opposing team member).

Each time when a player is “out”, the opposing team earns a point. A team scores a bonus of two points, called a “lona”, if the entire opposing team is declared “out”. At the end of the game, the team with the most points wins.

Matches are based on age and weight. Six officials supervise a match: one referee, two umpires, a scorer and two assistant scorers.

Image result for kabaddi players of telugu titansand in that my favorite is nilesh salukhe and rahul chaudri.Image resulthe is rahul chaudriImage result for nilesh salunkehe is nilesh salunke.

Kabaddi (sometimes Kabbadi or Kabadi) is a team sport from South Asia.

Two teams are on opposite halves of a small field. They take turns sending a “raider” into the other half. This is to win points by tackling members of the opposing team. Then the raider tries to return to his own half. He holds his breath and chants the word “Kabaddi” during the whole raid. The raider must not cross the lobby unless he touches any of his opponents. If he does not touch anyone then he will be “out”. There is also a bonus line. If the raider touches it and returns to his side of the field, he will get extra points.

In the international team version of kabaddi there are two teams of seven members. Each are on opposite halves of a field of 10 m × 13 m in case of men and 8 m × 12 m in case of women.[1] Each has three extra players held in reserve. The game is played with 20-minute halves. There is a five-minute half-time break when the teams change sides.

Teams take turns sending a “raider” to the opposite team’s half. The goal is to tag or wrestle (“confine”) members of the opposite team. Tagged members are “out” and temporarily sent off the field.

The goal of the defenders is to stop the raider from returning to the home side before taking a breath. If any of the seven players cross the lobby without touching the raider he will be declared as “out”.

The raider is sent off the field if:

  • the raider takes a breath before returning or
  • the raider crosses boundary line or
  • a part of the raider’s body touches the ground outside the boundary (except during a struggle with an opposing team member).

Each time when a player is “out”, the opposing team earns a point. A team scores a bonus of two points, called a “lona”, if the entire opposing team is declared “out”. At the end of the game, the team with the most points wins.

Matches are based on age and weight. Six officials supervise a match: one referee, two umpires, a scorer and two assistant scorers.

The high intensity contact sport with two halves of 20min each revolves around the raider’s (attacker) second goal of touching as many opposition players as possible before returning to his own half without being tackled and also within the 30 sec raid clock ticking down.

A raider has many arrows in his quiver to get the job done: toe touches, hand touches, kicks, reverse kicks or by escaping a tackle and reaching the midline.

The number of players tagged equals the number of points scored, all whilst repeatedly chanting the word “Kabaddi”. A raid is which a team scores three or more points is called a “Super Raid” and is the equivalent of a massive six in cricket.

The raider can also score an additional “Bonus” point when there are 6 or 7 defenders on court by placing his forefoot over the Bonus line with his other trailing foot in the air.

The Bonus point though, does not bring about a player revival and raiders run the risk of going too deep into the opposition half, giving the defense a chance to pounce.

The two yellow tramlines down the sides of the court are known as the “Lobby” areas, which are essentially extended areas of play that get activated after a touch or a struggle between raider & defender, giving both extra room to make an escape or shove the raider off

The high intensity contact sport with two halves of 20min each revolves around the raider’s (attacker) second goal of touching as many opposition players as possible before returning to his own half without being tackled and also within the 30 sec raid clock ticking down.

A raider has many arrows in his quiver to get the job done: toe touches, hand touches, kicks, reverse kicks or by escaping a tackle and reaching the midline.

The number of players tagged equals the number of points scored, all whilst repeatedly chanting the word “Kabaddi”. A raid is which a team scores three or more points is called a “Super Raid” and is the equivalent of a massive six in cricket.

The raider can also score an additional “Bonus” point when there are 6 or 7 defenders on court by placing his forefoot over the Bonus line with his other trailing foot in the air.

The Bonus point though, does not bring about a player revival and raiders run the risk of going too deep into the opposition half, giving the defense a chance to pounce.

The two yellow tramlines down the sides of the court are known as the “Lobby” areas, which are essentially extended areas of play that get activated after a touch or a struggle between raider & defender, giving both extra room

 

The high intensity contact sport with two halves of 20min each revolves around the raider’s (attacker) second goal of touching as many opposition players as possible before returning to his own half without being tackled and also within the 30 sec raid clock ticking down.

A raider has many arrows in his quiver to get the job done: toe touches, hand touches, kicks, reverse kicks or by escaping a tackle and reaching the midline.

The number of players tagged equals the number of points scored, all whilst repeatedly chanting the word “Kabaddi”. A raid is which a team scores three or more points is called a “Super Raid” and is the equivalent of a massive six in cricket.

The raider can also score an additional “Bonus” point when there are 6 or 7 defenders on court by placing his forefoot over the Bonus line with his other trailing foot in the air.

The Bonus point though, does not bring about a player revival and raiders run the risk of going too deep into the opposition half, giving the defense a chance to pounce.

The two yellow tramlines down the sides of the court are known as the “Lobby” areas, which are essentially extended areas of play that get activated after a touch or a struggle between raider & defender, giving both extra room to make an escape or shove the raider off

to make an escape or shove the raider off

          Minecraft story mode:   

   Season 1 (2015-16)

The Order of the Stone (Episode 1)]

Jesse (Patton Oswalt) and his friends, Olivia (Martha Plimpton) and Axel (Brian Posehn), along with his pet pig Reuben (Dee Bradley Baker), go to the Endercon building competition, which they lose every year to a rival team called the Ocelots. Despite this, they manage to build an impressive contraption, which Ocelot member Aiden (Matthew Mercer) jealously sabotages, scaring off Reuben. Jesse goes after Reuben while Axel and Olivia save the build. Jesse and Reuben are saved from mobs by their friend Petra (Ashley Johnson), who convinces Jesse to help her with a business deal: selling a Wither skull for a diamond.

Back at the competition, that Jesse’s team wins, the deal goes bad when Ivor (Paul Reubens), the man Petra sells the skull to, rips her off and flees. Jesse and Petra, joined by Axel, Olivia and the sympathetic Ocelot leader, Lukas (Scott Porter), follow Ivor into an underground laboratory. There, they discover him making a Wither, an incredibly dangerous creature, but are unable to stop him. The creature attacks the event and targets Gabriel (Dave Fennoy), a member of the legendary Order of the Stone, whom Ivor seems to know. Ivor loses control of the Wither, which, with the power of the special ‘command block’ implanted in the Wither’s chest, transforms into an advanced, more horrific version of itself, called ‘The Wither Storm’. It then destroys the town, forcing the group to escape into Gabriel’s fortress, where Gabriel sends Jesse’s group to find Order members Magnus (Corey Feldman) and Ellegaard (Grey Griffin), and gives them an amulet to guide them. They head into the dangerous Nether, leaving Petra and Gabriel behind in the process (one of them being into the Wither Storm, depending on your choices).

In the Nether, Jesse’s group finds a train track left by the Order, and goes to the Overworld, where the group decides to bunk for the night. Axel is bitter towards Lukas, and Jesse must choose who they will side with. The next morning, the group arrives at the Order Fortress, where they discover that Ivor had actually been a member of the Order, but had been inexplicably kicked out. They later find a contraption that, when hooked up to the amulet, shows on a map the current locations of the members of the Order. Lukas decides to stay and fortify the fortress, and asks that one of the four stay with him. The player then has a choice: to go with Axel to get Magnus, or with Olivia to get Ellegaard. As Jesse and Axel/Olivia prepare to leave, the Wither Storm approaches.

Assembly Required (Episode 2)

Jesse and Axel/Olivia head to Boom Town/Redstonia to recruit Magnus/Ellegaard to help them. After successfully getting Magnus/Ellegaard to join them (with different mishaps), they return to the temple to discover that Olivia/Axel (whoever didn’t accompany Jesse) has subsequently retrieved Ellegaard/Magnus (whichever one Jesse did not personally find), and are now reunited with either Petra or Gabriel (depending on who Jesse saved before entering the Nether). Returning to the machine, they discover that it now shows the location of the last, long thought lost member, Soren, as well as Ivor, who is heading towards him. Ellegaard reveals that she and Soren had been building a “Formidi Bomb” (an incredibly powerful explosive), and proposes this as a solution to the problem of the Wither Storm. The group leaves to find Soren and his secret lab. There, Jesse, Lukas and Reuben find a massive herd of endermen. Magnus and Ellegaard (who clearly don’t get along well) depart in two different directions to find the “F-Bomb”. Jesse and Petra/Gabriel follow one, while Lukas, Olivia and Axel follow the others. As they walk, Petra/Gabriel reveals to Jesse that, despite his saving him/her, they have “Wither Sickness”, which gets worse by the minute. Eventually, they confront Ivor, but he taunts them, saying that the Order will be unable to do anything to stop him, then escapes.

The Last Place You Look (Episode 3)

The group is trapped (Ivor’s doing in the prior episode). They manage to escape, but end up in the foreboding End. There, they spot Soren and follow him into his massive house, where Jesse finds him researching the dangerous Endermen. Jesse convinces Soren to help destroy the Wither Storm using the incredibly powerful Formidi Bomb, just as the Wither Storm attacks. They return to the surface, where they reunite with Magnus and Ellegaard. Soren asks for a volunteer to set off the Formidi-Bomb, reminding them that the bomb will go off seconds after being made. This task falls on Jesse’s shoulders. Accepting either Magnus or Ellegaard’s armor, Jesse constructs and uses the Formidi-Bomb, and survives, but Magnus/Ellegaard (whoever gave Jesse the armor) is killed by an attack from the Wither Storm. The Formidi-Bomb destroys the Wither Storm, freeing the citizens it ate, including a now amnesiac Gabriel or Petra. Unfortunately, due to the bomb not reaching the Command Block keeping it alive, the Wither Storm reforms, having split apart to make three Wither Storms, forcing everyone to flee.

A Block and a Hard Place (Episode 4)

The group is forced to flee the new Storms. They then encounter Ivor, who wants to fix his mistake and offers a solution: using a book of enchantments he has at his house in the Far Lands that can enchant a weapon so powerful it can destroy the command block. The group (possibly without Axel, Lukas and the sick member) goes to Ivor’s house, where they learn that the story of the Ender Dragon battle that made the Order famous wasn’t entirely true: Soren just used the Command Block to glitch the Ender Dragon out of existence. Ivor left the Order in disgust and summoned the Wither Storm to show the world who the Order really are: liars and frauds.

Despite this shocking truth, Jesse constructs the weapon which, with the unwitting help of the Endermen, they use to enter the Wither Storm and destroy the Command Block, though Reuben is fatally wounded in the process and dies shortly after. As the world praises the new heroes, Jesse convinces Gabriel, who is now cured (same with Petra), to either tell the truth about the Order’s past or continue keeping it a secret. Either way, Jesse and their friends are then made the famous New Order of the Stone.

Order Up! (Episode 5)

Sometime later, the New Order goes, on a tip from Ivor, to a temple where they discover a mysterious enchanted flint and steel. Outside the temple, they’re accosted by Aiden, who usurped Lukas as the new leader of the Ocelots (now going by the “Blaze Rods”) and is bitter towards the fame the New Order has attained, though they manage to chase him and his lackeys away. Back in town, the group shows their found loot to Ivor, who reveals the enchanted flint and steel to be the key to the Eversource, a source of unlimited building power. Returning to the temple, Jesse, Petra, Lukas and Ivor find a portal, which Jesse activates with the flint and steel. Unfortunately, the Blaze Rods surprise them and enter the portal first.

Pursuing them, the group ends up in a sky dimension, where they have to build a bridge with dirt. They come to Sky City, a metropolis island in the clouds, where building is strictly regulated by the town’s stern Founder. Unluckily for the group, Aiden gets to the Founder first and tricks her into turning the whole town against the Order. Though Ivor and Lukas are captured, Petra is saved by Milo, a barman and the leader of an underground resistance called Build Club (Jesse’s decisions choose who he goes with). They are quickly reunited, and soon find the Eversource, revealed to be a chicken which lays spawn eggs.

The group is then attacked by the Founder and Aiden, only for him to betray her and knock her, Jesse and possibly Lukas over the side. They land safely on land below, which is surprising to the Founder, as she thought there was nothing but an abyss. She and Jesse (Lukas will sit this out, feeling weak from fighting Aiden in the palace) build a tower back to Sky City, which is now overrun with monsters Aiden summoned from spawn eggs laid by the Eversource chicken. Though Jesse defeats Aiden and his crownies, the city is lost and the remaining townsfolk get into a waterfall and flow safely down to the land below. After deciding what to do with Aiden and the Eversource and how the new government should be run, Jesse and the group use a portal they and the Founder discovered while building the tower to return home, only to find themselves in a corridor filled with portals.

A Portal to Mystery (Episode 6)]

After entering one of the portals, Jesse, Lukas, Petra and Ivor end up in a world very similar to their own, except there are two moons, and everything appears swampy. After reading an invitation and escaping a massive horde of zombies, they end up in the mansion of other invitees, who end up to be five well-known Minecraft YouTubersCaptainSparklezStampyCatDanTDM, LDShadowLady and StacyPlays, as well as two other fictional ones: TorqueDawg and Cassie Rose. They are revealed to be just as oblivious to this place as the New Order, since portraits of the Youtubers and the Order somehow appeared in the house. While meeting Sparklez and TorqueDawg, all lights go out and TorqueDawg is mysteriously killed by a trap with poisoned arrows .

Through a series of investigation, causing the death trap of CaptainSparklez, right after his announcement of the fact that the murderer (who referred to him/herself as the ‘White Pumpkin’) was killing them off for the enchanted flint and steel (such as the one as Jesse has), as well as the death of Lizzie/Dan, the majority of the Youtubers point the evidence at Lukas, but Petra and Jesse fiercely disagree. The two, along with Stampy, (who then reveals that he had an enchanted flint and steel), prove that Cassie Rose was the White Pumpkin, who then accidentally sets off one of her own traps and dies. Jesse, Petra, Ivor, and Lukas peacefully depart with the remaining Youtubers. The New Order walks over to an unlit portal frame, and attempt to use the flint and steel on it, and open another portal back to their home.

Though the flint and steel had the power to send them back to their world, it is revealed that the portal was a trap from Rose, who was not dead. While she threatens them with Endermites, Jesse is able to defeat her with his/her sword and his/her own collection of Ender pearls and leaves her to be eaten by the Endermites, while Jesse and his/her friends return through the real portal, although it is unknown whether they return home or not.

Access Denied (Episode 7)

Back in the portal hallway, Petra, who is bitter towards Jesse for leading to nowhere in multiple worlds and portals, flees into a redstone portal, concluding that redstone meant “smart people”. Jesse, Lukas and Ivor, having no choice, follow her into the portal.

Upon arrival, they are taken hostage by a population of players controlled with redstone chips by the psychopathy artificial intelligence computer screen PAMA (Prototype: Autonomous Management Agent), who was created by redstone user Harper but, against Harper’s will, controlled the population in order to “make them useful”. Wanting to invade Jesse’s territory and world, PAMA questions him and takes over Petra and Lukas, allowing it to see what they know. Jesse and Ivor escape PAMA with the help of Harper, who shows them her laboratory, where she reveals that she is an “old builder”. They are soon attacked by PAMA controlled monsters, alongside the mind controlled Lukas and Petra. Through a of luck, Jesse manages to destroy the redstone chips controlling some spiders, and either Lukas or Petra.

Harper is captured by whoever Jesse didn’t free by orders of PAMA, and Harper tells Jesse to find the ‘headset’. Eventually, after solving Harper’s puzzle, Jesse finds the headset, and wears it. It allows Jesse to take control over and migrate into PAMA-controlled mobs. Eventually finding Harper being captured by PAMA, Jesse is able to free her, only for her to be recaptured, but finds out from her that PAMA’s internal redstone heart is supposed to be destroyed. Using one of Ivor’s potions, Jesse is able to break into PAMA but is engaged in a fight with either Lukas or Petra before destroying PAMA’s heart. After the townspeople are freed from PAMA’s possession, they discover that Harper had created PAMA, and immediately hate her for it. Harper accompanies the group to the portal hallway, where she unlocks a stairway with the redstone heart leading to where the ‘Old Builders’ live, who might be able to help them find their way home, via a “Portal Atlas”.

A Journey’s End? (Episode 8)[

Arriving at the Old Builder’s village, the five accidentally interrupt a game of spleef hosted by the Old Builders; Hadrian, Mevia and Otto. Lukas and either Ivor or Petra (whoever Jesse doesn’t choose to help) are seemingly killed, but respawn to be sent to the Nether mines, where other losers of the Old Builder’s games are sent. Jesse strikes a deal with Hadrian: if Jesse wins the games, they get the Portal Atlas and go home. In the village, Harper explains to Jesse that Hadrian and Mevia began to force players from other worlds to play the games – they would only be free if they won the games, which was virtually rigged.

After freeing Lukas and his other companion from the mines, Jesse successfully completes the second game, despite Hadrian sending the green team to eliminate Jesse. Ivor/Petra (whoever Jesse saved) are killed, but quickly respawn. Harper convinces sympathetic Old Builder Otto to help Jesse. Hadrian reveals to Jesse that he kept Olivia and Axel captive using the Atlas, and makes another deal: If Jesse loses the games, Olivia, Axel, Petra, Lukas, Ivor and Reuben (Hadrian confused the latter with the EnderCon Usher) can go free while Jesse stays imprisoned. Otherwise, everyone stays imprisoned.

The next day, on the third task, Jesse eventually convinces the other teams to cooperate and rebel against Hadrian and Mevia by all winning. Otto accepts this victory, but Hadrian and Mevia trap him and most players, and Jesse, and the player respawns in the respawn area, where Emily, leader of the green team, Olivia, Axel, Petra, Lukas, Harper, and Ivor have stolen items for Jesse to defeat the Old Builders. The plan is successful, and they eventually receive the Atlas from Otto. Back in the Portal Hallway, Otto plans to work on making the games fun again. Harper and Emily either return home, stay in the games, or leave with the Order (Jesse’s suggestion), and the Order of the Stone return home. There, after Jesse shows Axel and Olivia their cool new artifacts (the Flint and Steel, the Eversource Crown, the White Pumpkin Head, the Redstone Heart, and the Atlas). Ivor takes the enchanted flint and steel and the Atlas, in which Jesse either decides to go after him or trust him with their new treasure

Season 2 (2017)]

Hero in Residence (Episode 1)

Lukas narrates a novel about Jesse and their friends’ adventures and their popularity. As he finishes, Jesse, Axel, and Olivia provide feedback for the novel. Along with Radar, Jesse’s new assistant, the five leave the Order’s palace to prepare for Founding Day celebrations throughout the world. Radar stays with Jesse to help with various tasks in Beacontown. Afterwards, Jesse heads to the mines to meet Petra, who has been sent to find a mysterious creature by Stella, the leader of a rivaling city, “Champion City”, who has Petra’s golden sword.

In the mines, Jesse and Petra fight off zombies, then race through the mine shaft to find the creature, which turns out to be a llama named Lluna. They capture the llama, and also find a strange gauntlet on top of a pyramid that whispers Jesse’s name. As Jesse reaches for it, the gauntlet clamps to his hand and the pyramid collapses, revealing a bottomless pit. They close off the pit and escape. Back on the surface, Jesse leaves a warning sign, and they head to Champion City to take the llama to Stella. The two meet Stella and give the llama back to her as she informs Petra that the “adventure” was a scam and doesn’t return the sword. The two decide to steal the sword back. Once they reach Stella’s treasure room, they find that the sword is missing. Stella shows up, and accepts defeat after inadvertently revealing she’s a fan of Jesse, and gives the sword back.

As they head back to Beacontown, the bottomless pit blows open and spews out charged creepers. They fight them off before sealing it again. They head straight to Beacontown to meet Jack, a former treasure hunter. Jack talks to Jesse about the gauntlet, and introduces them to Nurm, Jack’s map-maker. The four get some armor from the Order’s palace, and head to an ocean temple. As they travel, Jack informs them how the ocean monument is run by “the Admin”, a being of infinite power. They suit up in water helmets, and swim to the ocean monument. Jesse completes a door frame, and frees Vos, Jack’s old friend. Jack is surprised that Vos is alive, and the five reach the main part of the temple. They find the two structure blocks, and pick one. After fighting off stone guards, including the Admin, the five then escape back to Beacontown. The group close the pit with the structure block, and celebrate Founding Day. As the celebration starts, the Admin goes after Jesse, vowing to demolish them. While Lukas is at his house finishing his novel, he sees the Admin approaching Beacontown, he suits up and rides off to help Jesse.

Giant Consequences (Episode 2)

The Admin meets Jesse at Beacontown, and the two fight, damaging Beacontown in the process, He uses a giant clock to turn day into night so that monsters would invade the city. The Admin also swallows the structure block. Just as The Admin is about to swallow Jesse whole, Lukas distracts him with a bow to the eye, and saves Jesse. Jesse then realizes that the symbol on The Admin’s head was the same symbol shown on the back of the Prismarine Golems at the ocean temple, and Jesse realizes that destroying the symbol is the only way of destroying the Admin. Jesse takes Lukas’ horse, climbs up the Admin, and kills it, dropping a giant clock, which Jesse uses to make the sun come up.

In the aftermath, Jesse and others are doing all they can to rebuild Beacontown, Jesse can give either Lukas or Radar the title of “Clockmaster”, which basically involves watching a giant clock all day. Jesse then meets up with Jack and Vos, who unintentionally spill that they are about to go on a new adventure with Nurm and Petra. Suddenly, Jesse and Petra see snowflakes falling in Beacontown, and one of them ends up melting inside the gauntlet, revealing the Admin to be a snowman. The snowman then gives Jesse a challenge: Beacontown will remain dark and surrounded by hostile mobs until Jesse reclaims the giant clock, which the snowman says is “at the tippy top of my awesome, fantastic, super-deadly icy palace of despair”. Jesse and the others fight off numerous monsters and zombies, and the group (consisting of Jesse, Petra, Lukas, Radar, Jack, and Vos) head toward the ice palace. On the way to the ice palace, the group encounter Lluna and Stella, once again talking about their “rivalry”. The group ignore her, and she eventually tags along with them in order to “keep an eye on them”.

At the ice palace, the snowman drops the group into the pit, and Jesse can choose whether to go with Lukas or Petra in order to find the clock. The group eventually end up in a roller-coaster-like maze, and meet the snowman once more, giving the group several challenges, such as a shooting gallery, puzzle, and a fight with a giant snow golem. Nonetheless, the Admin insists that only one person is supposed to win, and throws Radar/Jack into another challenge, with Vos randomly disappearing. The group then mine their way out with a diamond pickaxe and face numerous Snow Endercreepers. Jesse can then choose whether Petra or Jack should get the clock, and whether Stella should come along or leave her be. Petra/Jack makes it up to the clock and destroys it, turning the world back to normal time. Jack insists on finding Vos, and the group help Jack find him. Suddenly, it is revealed that Vos was actually the Admin the entire time as the real Vos died years ago, and he is convinced on partnering up by Stella. The Admin then transports the gauntlet to whoever destroyed the clock & proceeds to teleport Jesse to a jailhouse

Jailhouse Block (Episode 3)

Jesse arrives at the “Sunshine Institute”, an underground prison where the Admin likes to keep people that he detests & their loved ones as prisoners, as well as people meant to act as guards. Jesse immediately tries to escape with help from Jack/Petra (who was not chosen as a champion) where they discover that the prison is in the middle of a labyrinth filled with dangerous monsters. They are immediately apprehended and sent back to the prison. Jesse meets the Warden, a former “Guest” (prisoner) that was promoted, who proceeds to torture Radar in order to coerce Jesse into becoming an “Associate” (Guard), which Jesse can either accept this new role or refuse it. If he accepts the role he will be an Associate, but if not the Warden will break Radar’s glasses and give him a black-eye. They also discover that Stella is also an Associate of the deeper floor. After hearing of an attempted escape from Prisoner X, they discover that they need her help in order for them to get out of there.

As an Associate/Guest, Jesse will find another Guest’s secret stash, a Mooshroom. Once the Warden finds out, he will ask Jesse to shear the mushrooms from the Mooshroom to change it back to a regular cow promising a promotion to the lower depths if he obeys. If he shears the cow, Jesse will be promoted to an associate in the lower depths (Jack/Petra, Nurm & Radar will cause trouble to be demoted to follow you), but upon refusal, Jesse and his friends will be demoted to the lower depths as guests. Once in the lower levels, Jesse asks assistance from Stella to make a lever to open Prisoner X’s cell. You can either promise to help her escape as well or not. After successfully opening the gate to Prisoner X’s cell, the Admin shows up, fires the Warden, and forces Jesse a Jack/Petra (whoever became the champion in the previous episode) to fight to the death, but they instead cooperate to try and attack the Admin. Annoyed by this he abandons the Sunshine Institute. Before leaving, however, the Admin comes up with a new plan to impersonate Jesse and take over his perfect life in Beacontown and proceeds to take Stella with him.

They proceed to Prisoner X’s isolated cell, which is rigged to explode if no one is standing on at least one stone pressure plate, which means that either Nurm or Lluna (Stella’s llama) need to be left behind so that they can escape. After their escape they learn that Prisoner X, whose real name is Xara, is a former Admin. They were told that Xara and another Admin named Fred fought Romeo (the Admin’s real name) for control of the world, but Fred was killed and Xara’s powers were taken away.

After fighting through the monster-filled labyrinth, Jesse can either choose to help Xara when she ditches him, or to leave her to fend for herself. Whatever the player choose they will meet up with her at the base of a Diamond Tower. Xara explains that there is a passageway beneath the tower and they need to dig into the bedrock to escape, she also explains that the secret to rid Romeo of his abilities also lies there as well. They enter the passageway, but the audience sees that there is a giant Enderman in the passageway. Romeo, in Jesse’s form, proceeds to give the Order of the Stone’s Amulet to an armored assailant to try and hunt down Jesse and his friends.

Below the Bedrock (Episode 4)

Jesse and company reach the “Underneath” the first world created by Romeo, Fred and Xara. Xara explains that this place was sealed by Romeo a long time ago after killing Fred and imprisoning Xara. After arriving at Xara’s ruined city “The Oasis”, Xara points them to a destroyed portal that could bring them to the surface. Jesse asks Xara to rebuild the portal while Xara tells them that they need an object from Romeo or the Surface to help power the portal. She tells them to head to “Fred’s Keep” to find the weapon that can stop Romeo, and to look out for anything that can be used to power the portal.

While travelling via minecart to Fred’s Keep, the group are assaulted by the Giant Enderman, which leaves Jesse and Jack precariously on the edge of a giant cliff. They are met by scavengers who demand their weapons for safe passage. If Jesse refuses, Jack will seemingly fall to his death.

Jesse and company find themselves in Fred’s Keep where they discover a group of people who venerate Fred as their former protector and the creator of their safe village. Jesse asks to enter his house to look for the weapon, but only the winner of the annual Fred Trivia Contest may enter. After winning the trivia contest or sneaking inside, they discover that the weapon is found in the original house, a cabin, Fred, Xara and Romeo used to live in. The leader of Fred’s Keep, Binta, gives them a device to point them in the right direction in exchange of helping the villagers get out of the Underneath. If Jack and Nurm are still in the party, they will stay behind to convince more people to join; if not, Nurm will stay to wait for Jack.

While travelling to the Admins’ First Home, they are assaulted by an Armored Assailant, or ninja, who is revealed to be Ivor. Ivor informs the group of the admin’s misdeeds and proceeds to fake a report to buy them time to look for the weapon. Before Ivor leaves, Jesse asks for the Amulet of the Order of the Stone to use as a part of the portal.

The trio discover that the Admins’ First Home is in Romeoburg and they needed to complete his challenges to proceed. Inside the cabin they find Fred’s Journal, containing a keyword (#potato451) and a set of instructions on how to defeat the Admin. Realizing how similar their and the Admins’ former friendship were, Petra becomes emotional and worries that their own friendship would end just like the Admins’. She also confesses to Jesse that her place is not in Beacontown, but she wouldn’t leave if it means she would lose Jesse. Jesse could either promise Petra to leave with her or wait for her as long as it takes.

Upon returning to Oasis, Jesse and company activates the firework to signal Fred’s people that they are ready to leave. He also gives Xara the diary, and she swears vengeance on Romeo. The fireworks attract the Giant Enderman as well as several mobs of monsters. Depending on previous actions Xara either stays to help fight off the mob or abandons the group. The people of Fred’s Keep will arrive to help; Jack will also reemerge here if he fell down in the first act. Radar discovers that the Giant Enderman is angry at him after he attacked it earlier and asks Jesse if he can use himself as bait to save Fred’s people. Jesse is then given the choice to either leave Radar behind or to abandon Fred’s people.

Upon entering the portal they find themselves on the outskirts of the Temple of the Order of the Stone, and are horrified of the new Beacontown.

After the credits we see Lukas just getting back from the Ice Palace greeting Jesse (Romeo) asking where everyone is. The Admin’s eyes glow red as the scene cuts to black.

Above And Beyond (Episode

                                                           thank  you

 Image result for jesse lukas petra alex and olivia ivor team

My pinhole camera

Pinhole camera is a small camera with a small hole and light passes through it. it does not contain any lens. it consists of a small light box where rays are passed through the box. inside the pinhole camera it is too dark and we find that the light or the rays of flashlight pass through it. 

 

TELEPORTATION

                                       THE TELEPORTER                                                                                                                                                   The teleportation is such a innovation which will make  are  technology advance….

You must have herd people talking about teleporter but have any one

But first lets see a video

Now let me tell you how it works

Now lets go now lets go in a world of magic example ……you must have seen people tranporting from one place to another but how do they do this ?lets go deep in the world of science and technology …. You must be knowing about the millions of cells in are body  these cell are the main thing in transportation so how is the cell in our body? When we sit in a transporter the cells in our body gets distributed to the other transporter by a vacuum.

  • First thing in transportation is the cell inside our body 
  • The cell  are distributed and  are send to the other tranporter
  • By the above video we all get a brief  information about transportation 

This image will tell you about the cell distribution in a transporter. 

Teleporter is no a easy thing to make but  if  we belive in science and technology i am sure we will be able to make a teleporter 

THANK YOU

SIR ALBERT EINSTEIN

Albert Einstein (14 March 1879 – 18thapril 1955) was a German-born theoretical physicist who developed the theory of relativity, one of the two pillars of modern physics (alongside quantum mechanics).Einstein’s work is also known for its influence on the philosophy of science. Einstein is best known by the general public for his mass energy equivalence formula E = mc2 (which has been dubbed “the world’s most famous equation”).  He received the 1921 Nobel Prize in Physics “for his services to theoretical physics, and especially for his discovery of the law of the photoelectric effect” a pivotal step in the evolution of quantum theory.

Between 1895 and 1914, he lived in Switzerland (except for one year in Prague, 1911–12), where he received his academic diploma from the Swiss Federal Polytechnic in Zürich  in 1900. He later taught there at the same institute as a professor of theoretical physics between 1912 and 1914 before he left for Berlin. In 1901, after being stateless for more than five years, Einstein acquired Swiss citizenship, which he kept for the rest of his life. In 1905, Einstein was awarded a PhD by the University of Zürich.

THE BEST OR NOTHING “Mercedes-Benz”

MERCEDES-BENZ  is a GERMAN company having two founders KARL BENZ and GOTTLIB DAIMLER founded in 1926.MERCEDES-BENZ was first known as DAIMLER-BENZ they changed its name to  MERCEDES-BENZ  in 1998. This company is known for luxury. It ha a slogan called “THE BEST OR NOTTHINGImage result for mercedes

Image result for mercedes LOGO

Mercedes-Benz produced  770 models, a car that was popular during Germany’s  periodAdolf  was known to have driven these cars during his time in power.Mercedes-Benz took part in the formula one in 1954 and 1955. Fangio is considered by many to be the best Formula 1 driver in history.

 

Science (from Latin scientia, meaning “knowledge”)[2][3]:58 is a systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe.[a]

Contemporary science is typically subdivided into the natural sciences which study the material world, the social sciences which study people and societies, and the formal sciences like mathematics. The formal sciences are often distinguished from the empirical sciences as the former does not depend on empirical observations.[4][5]Disciplines which use science like engineering and medicine may also be considered to be applied sciences.[6] Science is related to research, and is normally organized by a university, a college, or a research institute.

From classical antiquity through the 19th century, science as a type of knowledge was more closely linked to philosophy than it is now and, in fact, in the West the term “natural philosophy” encompassed fields of study that are today associated with science such as physicsastronomymedicine, among many others.[7]:3[b] In the 17th and 18th centuries scientists increasingly sought to formulate knowledge in terms of laws of nature. As a slow process over centuries, the word “science” became increasingly associated with what is today known as the scientific method, a structured way to study the natural world.[

FLYING TRANSFORMER

  • Its a transformer car which can transform from a car into a flying airplane.
  • Its just like you are flying without ticket.
  • It can help in saving money also.
  • So it can fly with a full speed like a man with flying car.
  • But this can be dangerous also.
  • Its because if the machine malfunction at times.
  • It is having wings with engines and it can withdraw is wheels.

POKEMON STORY – ALL EPISODES WIKIPEDIA

After he turns 10 years old, Ash Ketchum (Satoshi in Japan), is allowed to start his journey in the world of Pokémon and dreams of becoming a Pokémon master. On the day he is to receive his first Pokémon, Ash wakes in a panic, having overslept. Professor Oak, the local Pokémon researcher, has already given away the three Pokémon (BulbasaurCharmander, and Squirtle) he entrusts to new Pokémon Trainers when Ash finally reaches Oak’s Lab. The only Pokémon that he has left is a Pikachu, that he gives to Ash. Determined to make it on his journey, Ash does his best to befriend Pikachu, but it does not trust him and will not even return to its PokéBall, even attacking Ash with its unique electric powers. It is only after Ash protects Pikachu from a group of angry Spearow that Pikachu realizes how much Ash cares, leading it to save Ash. Afterwards, they both see a mysterious and unidentifiable Pokémon that spurs both of them to work towards Ash’s goal.

Along the way, Ash makes many human and Pokémon friends as he works his way through the ranks of the world’s many Pokémon Leagues. Through the Kanto Region, Ash befriends Water Pokémon trainer and erstwhile Cerulean City Gym Leader Misty (Kasumi) and Pewter City Gym Leader and Pokémon Breeder Brock (Takeshi), and all the while thwarting the plans of the Team Rocket trio Jessie, James, and Meowth, who want to steal Ash’s Pikachu and any other rare Pokémon they come across. When the group travels to the Orange Islands, Brock decides to stay with the local professor, leaving Ash and Misty to continue travelling together. After a while, they meet and begin traveling with Pokémon Watcher and artist Tracey Sketchit (Kenji). Once the trip is completed, Brock rejoins the group as they travel back to Kanto. Once they reach Pallet Town, Tracey decides to stay with Professor Oak. With this news, the trio continues on their way to the Johto region.

When Ash heads for the Hoenn Region in the Advanced Generation series, Misty stays behind to become the full-time Cerulean City Gym Leader. However, Brock follows him to Hoenn and he gains new companions in Pokémon Coordinator May (Haruka) and her younger brother Max (Masato), and together they face off against the rival teams, Team Magma and Team Aqua.

After returning to Kanto and participating in the Battle Frontier challenge, Ash battles with his rival, Gary. After seeing a Pokémon he has never seen before, Ash decides to travel to the Sinnoh region. At the beginning of the next season, Ash travels with Brock, one final time, to the Sinnoh Region, with May and Max going on their own paths. Ash and Brock meet Dawn (Hikari), another Pokémon Coordinator, who travels with them as they go through Sinnoh where they must defeat Cyrus and his Team Galactic.

In the Best Wishes! series, Ash, his mother and Professor Oak take a holiday to the far-off Unova Region, where he meets and travels with would-be Dragon Master Irisand Striaton City Gym Leader, Pokémon Connoisseur, and sometimes detective Cilan (Dent). During their journey, they discover the evil plans of Team Plasma, a criminal organization that wants to free Pokémon from people’s ownership so that they can rule the world unopposed. After winning all eight Unova badges, Ash, Iris, and Cilan travel throughout the eastern side of Unova to prepare for the Unova Pokémon League Tournament, after which they meet N, who is instrumental in defeating Team Plasma. After this, Ash, Iris, and Cilan travel through the Decolore Islands before Ash makes his way back to Pallet Town and the meet the investigative reporter Alexa (Pansy) who is from the distant Kalos Region. Having arrived back in Kanto, Iris and Cilan travel to Johto whilst Ash and Alexa head to Kalos soon after Ash reunites with his mother and receiving a new outfit from her.

In the XY series, Ash and Alexa arrive in the Kalos region and Ash is itching to get started in earning his Gym badges. But after Alexa informs Ash that her sister, a Gym Leader, is currently absent, Ash travels to Lumiose City where he meets boy-genius Clemont (Citron) and his younger sister Bonnie (Eureka), unaware that Clemont is, in fact, Lumiose City’s Gym Leader – a fact he tries his best to hide. Ash also reunites with Serena, a girl from Vaniville Town whom Ash had met in his childhood at Professor Oak’s Summer Camp in Pallet Town. During that time he helped her during a predicament, and she has had feelings for him since that time. After traveling with them to prepare for the Kalos Pokémon League Tournament, Ash competes and advances all the way to the final, where he loses to Alain (Alan), a member of Team Flare due to them misleading him. Once he discovers their true intentions, however, Alain reforms and joins Ash and his friends to stop Team Flare’s plans. Bidding farewell to his friends in Kalos, Ash once again returns to Pallet.

In the Sun & Moon series, Ash, his mother and Mimey, their Mr. Mime, are on vacation in the Alola region when Ash has an encounter with one of the local guardian Pokémon, who presents him with the Z-Ring, a device that, when paired with a special crystal, allows a Pokémon to unleash a powerful move when synchronized with its trainer. This leads him to stay in Alola and enroll at the local Pokémon school. When he decides to undertake the trials necessary to master the power of the Z-Ring, Ash’s new classmates Lana (Suiren), Mallow (Mao), Lillie (Lilie), Sophocles (Māmane) and Kiawe (Kaki) decide to assist him; and also battle with Alola’s Team Skull. Team Rocket, with James being more decisive and leader-like than in the previous series, is also in the Alolan Islands, and a running gag is that they have become “adopted” by a Bewear (Kiteruguma) that appears and carries them off back to its cave just as they are being defeated, instead of the traditional “blasting off” coclusion

Image result for POKEMON STORY - ALL EPISODES WIKIPEDIA

Image result for POKEMON STORY - ALL EPISODES WIKIPEDIA